Difference between revisions of "Undead"
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This world is home to all manners of creature, not all of them number among the living. The [[Undead]] of Lume are corpses,or parts thereof, reanimated with [[Anima]], the intangible matter that has permeated the [[Lands of Lume|Continent]] since the reign of the [[Deumana]]. Revenants vary in intelligence, appearance and ability; given sufficient time and resources, they may develop beyond their meager origins. Customarily the [[Undead]] prey on the living to maintain their reanimation, though the more resourceful of them find sustenance elsewhere. All Revenants are difficult to overcome; it is fortunate most [[Folk]] will live out their lives without an encounter. | This world is home to all manners of creature, not all of them number among the living. The [[Undead]] of Lume are corpses,or parts thereof, reanimated with [[Anima]], the intangible matter that has permeated the [[Lands of Lume|Continent]] since the reign of the [[Deumana]]. Revenants vary in intelligence, appearance and ability; given sufficient time and resources, they may develop beyond their meager origins. Customarily the [[Undead]] prey on the living to maintain their reanimation, though the more resourceful of them find sustenance elsewhere. All Revenants are difficult to overcome; it is fortunate most [[Folk]] will live out their lives without an encounter. | ||
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The [[Undead]] are customarily divided into two branches: the bipedal and humanoid [[Necrosapiens]], and their unnerving kin, the [[Abominations]]. | The [[Undead]] are customarily divided into two branches: the bipedal and humanoid [[Necrosapiens]], and their unnerving kin, the [[Abominations]]. | ||
− | ==Abominations: ''[[Undead]] of unrecognizable origin'' == | + | ===Abominations: ''[[Undead]] of unrecognizable origin'' === |
These degraded creatures manifest in areas where [[Anima]] accumulates, principally in the fallout of a [[Casters|Casting]] battle, or as a result of sloppy [[Casters|castmanship]]. | These degraded creatures manifest in areas where [[Anima]] accumulates, principally in the fallout of a [[Casters|Casting]] battle, or as a result of sloppy [[Casters|castmanship]]. | ||
*[[Blotch]] | *[[Blotch]] | ||
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*[[Manus]] | *[[Manus]] | ||
− | ==Necrosapiens== | + | ===Necrosapiens=== |
Skeletal or decaying [[Undead]], these revenants differ from abominations in that they, at least physically, still resemble their former selves. Held together with [[Anima]] - the alchemical, genetic matter underlying Lume - it weaves unseen like sinews around its host. This ethereal matter cannot be made from naught, and the [[Casters|Necrocaster]] must siphon [[Anima]] from living hosts. Thankfully, most find this exchange to be irrational, not to mention ghastly. | Skeletal or decaying [[Undead]], these revenants differ from abominations in that they, at least physically, still resemble their former selves. Held together with [[Anima]] - the alchemical, genetic matter underlying Lume - it weaves unseen like sinews around its host. This ethereal matter cannot be made from naught, and the [[Casters|Necrocaster]] must siphon [[Anima]] from living hosts. Thankfully, most find this exchange to be irrational, not to mention ghastly. | ||
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*[[Bog fiend]] | *[[Bog fiend]] | ||
− | ==Necrofauna== | + | ===Necrofauna=== |
*[[Fray]] | *[[Fray]] | ||
*[[Gestalt]] | *[[Gestalt]] | ||
*[[Corpse tree]] | *[[Corpse tree]] |
Latest revision as of 10:02, 25 February 2022
Undead
This world is home to all manners of creature, not all of them number among the living. The Undead of Lume are corpses,or parts thereof, reanimated with Anima, the intangible matter that has permeated the Continent since the reign of the Deumana. Revenants vary in intelligence, appearance and ability; given sufficient time and resources, they may develop beyond their meager origins. Customarily the Undead prey on the living to maintain their reanimation, though the more resourceful of them find sustenance elsewhere. All Revenants are difficult to overcome; it is fortunate most Folk will live out their lives without an encounter.
In regards to their origins, historically Necromancers are held responsible for the existence of Undead. The former argue that in most cases, the Caster was performing under duress, or the act committed by a renegade from the School. To their credit, and particularly since the calamity of the Liche Liege, the Necromancer School has taken swift action upon hearing of crimes committed by one of their own. It should be noted that the Deumana - one demigod in particular - hold the dishonor of first reanimating the dead. The Undead are customarily divided into two branches: the bipedal and humanoid Necrosapiens, and their unnerving kin, the Abominations.
Abominations: Undead of unrecognizable origin
These degraded creatures manifest in areas where Anima accumulates, principally in the fallout of a Casting battle, or as a result of sloppy castmanship.
Necrosapiens
Skeletal or decaying Undead, these revenants differ from abominations in that they, at least physically, still resemble their former selves. Held together with Anima - the alchemical, genetic matter underlying Lume - it weaves unseen like sinews around its host. This ethereal matter cannot be made from naught, and the Necrocaster must siphon Anima from living hosts. Thankfully, most find this exchange to be irrational, not to mention ghastly.
Being Undead, they are resilient creatures, to eliminate them qualifies violent dismemberment. Their animation exacts a heavy toll during Casting, and demands long years of study. Revenants can linger long after their creator's intentions, or indeed the creator themselves.